About

Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B (Dean Takahashi/VentureBeat)

Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B (Dean Takahashi/VentureBeat) Beijing-based Cocos, which develops the open-source Cocos Creator engine for 2D and 3D games, used by 1.4M developers to date, raises a $50M Series B (Dean Takahashi/VentureBeat) Reviewed by swadu on April 11, 2022 Rating: 5

No comments:

Powered by Blogger.